Anyway, art stuff now. I've been working on a TIE Interceptor for the past god knows how long. I'm doing freehand polygon modeling, which is really relaxing, but time consuming as hell. So far it's turning out pretty good I think, but I've got a ways to go before it's complete. Thank the Flying Spaghetti Monster for the symmetry modifier. Once I'm done modeling it, maybe I'll animate it and put it up on youtube or something...we'll see.








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